![]() The way playback faders behave across different pagesĬan be set with the Playback Paging user setting. If you change to a new page while some playbacks are fired, the playbacks on the old page remain active. If you have stored cues on the touch select buttons, you selectĭifferent pages using the Playbacks page touch buttons. Graphic you can jump to a page number by entering the number. Provided near the faders or you can also touch the top and bottom of the The console allows multiple pages of playbacks. Spotlight cue to take priority over the colour washes. If you have a couple of fixtures acting as a spotlight, but they areĪlso programmed into some colour washes, you probably want the Overridden by other playbacks using the same fixtures. You can set playbacks to high priority if you do not want them to be You can fire a one-shot cue with timings by assigning the Goįunction to one of the handle buttons usingĪllows you to fire the cue without needing to hold down a button Key Profile, then press the button you want to assign (also see To assign Preload, hold Avo and press Edit Into position or changing colours or gobos when you raise the fader This is useful to avoid the fixtures visibly moving Of fixtures in the playback which are not currently active in any You can Preload the cue by assigning the Preload function to one of the This assumes you haven't reassigned the function of the buttons using Key Profiles, see below. You can Swop (solo) the cue by pressing the Select button (all other active cues will turn off while the button is pressed). You can Flash the cue by pressing the Flash button. The timings section Fader Modes for details of modes). Set to Mode 2 in which case they fade with the fader position see There is no fade time they will snap to position (unless the cue is If aįade time is programmed the LTP channels will start to fade if LTP channels are triggered as soon as the fader goes above 0%. The HTP levels in the cue will be mastered by the fader level forĮxample if you set the fader at 50% then all HTP levels will be 50% In the programmer will override the playback). Values in the programmer by pressing the Clear button, because anything To fire (play back) a cue, raise the fader. When you fade out a cue, LTP channels retain their values Values, so the most recent cue to be turned on is the one which is The latest change takes over from any other When you fade outĪ cue, the HTP channels fade out with it.Īll other channels work on the principle of "Latest Takes In several cues, the highest level will be output. ![]() If an HTP channel is active at different levels Combining Cues with HTP and LTP Ĭontrol channels are handled in two ways:ĭimmer or intensity channels work on the principle of "Highest Takes Time, the console has to have rules on how it combines the output fromĭifferent cues. ![]() Because it's possible to play back a large number of cues at the same ![]()
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